Closed Beta

Stop Building
F2P Economies in Spreadsheets.

Lavurso Sentima Tools is a purpose-built platform for F2P game designers to model, balance, and schedule events — in minutes, not weeks.

3 Core Tools
365+ Event Lengths
10+ Years of F2P Design Behind It
The Problem

Your team is drowning
in manual work.

Every F2P game designer knows the drill. It doesn't have to be this way.

📊

Spreadsheet hell

You're modeling a 30-day event in Excel with 12 tabs and 3 formulas that break every time someone edits a cell.

🔁

A/B tests done by hand

Comparing two reward variants means duplicating the entire sheet, renaming columns, and praying the math holds.

📅

No calendar overview

Scheduling overlapping events across a live game with no visual tool means missed conflicts and confused players.

👥

No real collaboration

Sharing a Google Sheet with your team is not a workflow. It's a liability. Version history, access control, overwrites.

Three tools.
One workflow.

Built specifically for F2P economy design. Nothing more, nothing less.

Event Calendar

LiveOps Calendar

Place your events on a visual timeline with Gantt bars and automatic overlap detection. See exactly which rewards stack on which days — before players do.

  • Drag & drop event placement on timeline
  • Overlap chart: stacked rewards per day visualized
  • Auto-Pack prevents scheduling conflicts
  • Shared read-only access for stakeholders
LiveOps Calendar Interface
⚡ Pro Tool

Event Modeler

Design complete event economies day-by-day. Define token flows, reward types per day, and get a final structured table ready for implementation.

  • Model any event length from 3 to 365+ days
  • Multiple reward types per day (currency, items, XP)
  • Auto-generated finalTableData for direct engine use
  • Export to CSV or Unreal Engine format
Event Modeler Interface
A/B Tester

A/B Test Balancer

Pull any saved event directly as a source and generate two balanced variants instantly. Compare side-by-side with visual charts before you ship.

  • Source directly from Event Modeler
  • Variant A vs B,C,D with configurable rounding rules
  • Visual comparison charts for all variants
  • Export variants for handoff to dev team
A/B Test Balancer Interface
Platform

Everything a game economy
team actually needs.

🗂️

Workspaces

Organize all your tools and calculations by project, game, or season. No more searching through 80 Google Sheet tabs.

👥

Co-op Access

Share workspaces with your team or stakeholders. Read-only mode keeps your data safe while everyone stays aligned.

💾

Cloud Save

Save any calculation to the cloud with one click. Your work is stored securely and accessible from any device, any time.

📤

Export Ready

Export any output as CSV or in Unreal Engine format. Your data goes straight from the tool to the implementation team.

🛡️

Break-Proof Math

Stop worrying about one broken cell ruining your entire event. Our sandboxed environment handles the complex formulas, ensuring zero logical errors in your final economy.

Built for Speed

What used to take a week of spreadsheet work now takes an afternoon. Designed for the pace of live game production.

Audience

Built for the people who
actually design the economy.

Game Economy Designer

You own the numbers

You're responsible for event balancing, reward pacing, and A/B testing variants. This is your primary workbench — not a supplement to Excel.

Lead / Principal System Designer

You need team alignment

You're reviewing designs from multiple people. Shared workspaces and read-only access mean no more "can you send me the latest sheet?"

LiveOps Manager

You manage the calendar

You're scheduling 8 simultaneous events and need to see reward overlap before players complain. The Calendar was built for your exact problem.

Built By
Artem Zaporozhets
Principal Game Economist · Naavik Fractional Talent
Artem Zaporozhets

I've been designing F2P game economies for over a decade — at Outfit7, Immutable, and as a freelance consultant. I built Lavurso Sentima Tools because every tool I needed didn't exist. This is the platform I wish I had on every project.

ex-Outfit7 ex-Immutable Naavik Partner 10+ years F2P
Designer's production background

This is a
Сlosed club

Beta access is invite-only. Message me directly on LinkedIn — I'll review your profile and get you in personally.

Request Access on LinkedIn

No forms. No spam. Just a direct conversation.

Frequently Asked Questions

Is it free to start?
Yes. The free plan includes Event Modeler 7d to get you started.
How do I get access?
Beta access is by invitation only. Message me directly on LinkedIn and I'll connect you personally once I review your profile.
Is my data safe?
All calculations are stored securely in the DB. You control your workspace and who has access to it.
Do I need to know how to code?
No. Built for designers. Even if you haven't used a spreadsheet, you can use Lavurso Sentima Tools.
What games is this built for?
Any F2P game with live events — mobile, PC, or web. If you're running a LiveOps calendar this is for you.
What happens when my subscription ends?
Your account stays active. All your saved work remains accessible, but tool access reverts to the free plan until you resubscribe.